Reference · Inspector reference
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Inspector reference

Every section and field of the layer inspector, with ranges, defaults and what each one does.

This page lists every control in the layer inspector, in the order the sections appear. For a guided introduction, see Inspector: fills, borders, shadows and effects. Every edit applies to all selected layers as one undo step and goes into the draft.

ControlWhat it does
Kind icon, @id, kindThe layer's id (what you type after @ in chat) and its kind: Rect, Circle, Text, Symbol, Line, Image, Path, Group, Instance or Video
Lock (Lock for AI)AI edits leave the layer untouched. EaseKit restores it if an answer changes it anyway
× (Deselect)Clears the selection (esc)

Instance

Instances only. See Instances.

FieldWhat it doesRange / default
Edit ComponentOpens the component⌘↓
MainThe component shown; pick another to swap itComponents that don't contain this one
StartWhen the instance's clock starts; Playhead sets it to the playheadSeconds, default 0
SpeedClock rate×, default 1
PlayOnce, Loop, HoldDefault Once (or Loop if the component loops)
FrameWith Hold: the component time shownSeconds, default 0
VariantsOne menu per variant setThe set's default value
TransitionHow this instance's variant switches tween: Default (the set's), Quick ease, Smooth spring, Bouncy spring, InstantDefault
Switch at playheadAdds a timeline switch to a variant value at the playhead; switches are listed as “1.2 s → state: on” with × to remove
PropsOne typed control per prop, with a reset buttonThe component's value

Expose as prop

Layers inside an open component. Click ◇ to expose a field (it becomes ◆ with the prop's name); click ◆ to remove it. Fields per kind: text: Text, Text color, Font size; image: Image; nested instance: Instance; symbol: Color; shapes: Fill, Border (with a stroke), Corner radius (rectangles); every layer: Opacity, Scale, Visibility. A nested instance also lists its own component's props under Pass through from the nested instance: ◇ makes one a prop of the open component that forwards to the nested instance.

Auto Layout

Groups only. See Auto Layout.

ControlWhat it doesOptions / default
+ / −Add Auto Layout (infers direction, gap, padding and alignment from how the children sit) / Remove Auto Layout (the children keep their positions)
DirectionRow or columnHorizontal, Vertical
GapSpace between childrenPoints
PaddingAll four sides at once; shows the largestPoints
Top, Right, Bottom, LeftPadding per sidePoints, 0 and up
DistributePlacement along the axisLeft / Top, Center / Middle, Right / Bottom, Between
AlignAlignment across the axisTop, Middle, Bottom (rows) or Left, Center, Right (columns); default centered
Width, HeightThe group's sizingHug (default), Fixed

In Auto Layout

Children of a group with Auto Layout (also in the Layers tab). The group's direction is shown next to the title.

ControlWhat it doesOptions / default
Width, HeightThe child's sizing in the flowFixed, Hug (text and layout groups only), Fill container. Text hugs its width by default; other layers are fixed
Collapse when hiddenWhile it fades out, its slot and the gap closeOff
Absolute positionOut of the flow, keeps its own positionOff

Text

FieldWhat it doesRange / default
Text fieldThe text; applies as you typeUp to four lines shown
FontProject, Google and installed fonts; Replace… when missingSystem font
SizeFont size4–400 pt, default 24
WeightThe family's weights

Video

FieldWhat it doesRange / step
Trim · In / OutThe part of the source that playsSeconds, step 0.1
Timing · StartWhen the clip starts in the sceneSeconds, step 0.1
Timing · RatePlayback rate0.1–8×, step 0.05
Fades · In / OutFade picture and sound at the clip's start and end (a looping clip only fades in)Seconds, step 0.1, default 0
SoundMute toggle and Vol0–100 %, step 5
PlaybackLoop, hold first and last frame, reverse (silent), Fill / FitDefault Fill

Layer

ControlWhat it doesRange / default
Blend modeNormal, Multiply, Screen, Overlay, Darken, Lighten, Color Dodge, Plus LighterNormal
OpacityLayer opacity0–100 %, default 100 %
VectorizeOpens Trace Image (images only)
Mask buttonUse as Mask / Release Mask. Clips the layers above it in the same group, up to the next mask; opacity 0 hides it and it keeps clippingNot for groups

Corners

Rectangles only. See Corner radius.

ControlOptionsDefault
Corner styleSmooth (continuous, Apple style), Rounded (circular arcs)Smooth
Radius (with a corner mark)0 and up, in points; drag the corner mark to scrub. With independent corners it sets all four0
Presets (chevron)0, 4, 8, 12, 16, 24, 32, Full (half the shorter side: a pill)
Independent cornersA 2×2 grid: top left, top right, bottom left, bottom right. Click again (Same radius on every corner) to use the largest corner for allOff

On the stage, a selected rectangle shows a radius dot in each corner: drag it to round all corners, ⌥-drag to round only that one.

Fills

All kinds except groups, images and instances. Text and symbols have one fill (their color); shapes can stack several.

ControlWhat it doesDefault
+ (Add fill)Adds the main fill, or one more in the stack#D9D9D9
SwitchShows or hides the fill (a hidden fill is kept)On
SwatchOpens the paint editor: Solid, Linear, Radial, Angular
HexThe color; a complete 6- or 8-digit hex applies as you type
OpacityThe fill's opacity0–100 %, default 100 %
− (Remove fill)Removes a stacked fill. Only vectors can drop their main fill; boxes and text hide it instead
Blend to Another PaintOn a gradient fill: crossfades to a second paint from the playhead (gradientMix 0 → 1 over 1 s)
Blend toThe second paint, with − to remove the crossfade

Paint editor

ControlWhat it does
Solid / Linear / Radial / AngularThe paint kind. From a color, a new gradient fades that color out
Gradient barClick to add a stop; drag a stop to move it; drag it away from the bar to remove it (two stay)
Angle dialLinear and angular gradients; ⇧ snaps to 15°. New linear gradients start at 180°
SizeRadial gradients, 0.1–1.5
Reverse the stopsFlips the stop order
Color pickerThe selected stop's (or the solid) color, with the scene's palette

Borders

Rectangles, ellipses and paths.

ControlWhat it doesRange / default
+ (Add border)Adds a borderWhite, 1 pt
SwitchShows or hides the borderOn
SwatchColor or gradient
PositionInside, Center, OutsideCenter
WidthStroke width0 and up, pt, step 0.5
Details (slider button)Opens the details below the row; lights up while there are dashes
− (Remove border)Removes the border

Border details

ControlOptionsDefault
JoinMiter, Round, BevelMiter
CapButt, Round, SquareButt
DashDash length and gap length (a new dash gets a gap of half its length, at least 1)Solid
Dash presetsSolid, Dash (8 / 4), Dot (1 / 3)
Animate Dashes / Restart Dash LoopMarching ants to the end of the scene (dashOffset)With dashes

Draw (vector paths)

ControlWhat it doesRange / default
Draw On / Redo Draw OnTrim end 0 → 100 % over 0.8 s from the playhead, ease-in-out
Presets menuDraw On, Draw Off, Write On, Trace, Pulse, Dash Flow
Start + ◆Trim start0–100 %, default 0 %
End + ◆Trim end0–100 %, default 100 %
Offset + ◆Shifts the visible part; wraps around100 % = one lap, default 0 %
PathsOne by One, Together (paths with several parts)One by One
StaggerWith Together: 0 % together, 100 % one after another0–100 %, step 5
DirectionReverse, From CentreOff
TaperStart (tail) and end (head)0–100 %, step 5, default 0 %

Shadows and Inner Shadows

Shadows: all kinds. Inner shadows: rectangles, ellipses and paths.

FieldWhat it doesDefault (shadow / inner)
SwitchShows or hides this shadowOn
Swatch and hexColor#000000
OpacityShadow opacity (the color's alpha)25 %
X, YOffset in points0, 4 / 0, 2
BlurBlur radius, 0 and up12 / 6
SpreadGrows or shrinks the shadow0

Effects

All kinds. One effect of each kind per layer; adding one again switches it back on. Removing an effect also removes its keyframes.

EffectFieldsDefaultsAnimatable as
GlassBlur16
FadeAngle (0° = up, clockwise), Edge (share of the box)180°, 50 %
Layer BlurBlur4blur (a separate track)
Background BlurBlur20backgroundBlur
Motion BlurAmount, Angle12, 90°motionBlur
Zoom BlurAmount (0–100), center X, Y20, 50 %, 50 %zoomBlur
Color AdjustHue (°), Sat (%), Bright (−100 to 100 %), Contrast (%)0°, 100 %, 0 %, 100 %hue, saturation, brightness, contrast
ShimmerA gradient sheen to the end of the scene (text and rectangles)gradientShift

Text animation

ControlWhat it doesRange
PresetsTypewriter, Fade up, Blur in, Wave, Pop, Morph
Morph toThe new text (Morph only)
TimingStart · each letter · gap (Morph: start · duration)Letter or duration up to 5 s, gap up to 1 s
ClearRemoves the text animation

Motion

Actions from the playhead, in three groups: In, Idle, Out (the choice is remembered). Added actions show under On this element with × to remove. See Actions.