Concepts
How EaseKit thinks: versions and drafts, undo, previews, component editing, what the AI sees, and privacy.
- Versions and draftsWhy every change becomes a version, what a draft is, and which version the next AI turn builds on.
- The undo modelThree layers of undo: single steps inside a draft, the undo pill for big changes, and versions you can always go back to.
- Tuning and reduced motion as previewsTuning dials and the Reduced Motion button change what you see, not the animation, until you apply or start editing.
- Component edit mode and nestingHow opening a component works like a precomp: its own clock and lanes, a path of levels, and edits that reach every copy.
- How the AI edits your animationWhat the AI sees each turn, the tools it edits with, what's locked, and how it checks its own work.
- PrivacyWhat EaseKit sends to AI providers and elsewhere, the optional usage data, and what stays on your Mac.